All work

Epic Dragon Clicker

Fast paced tap RPG with 3D graphics, released for iOS and Android.

Layers
Unity3D, Gameplay, UI, Platform
For
Wyrmbyte
Year
2014

Epic Dragon Clicker is a fast paced tap RPG with 3D graphics: tap through infinite levels of dragons, unlock and upgrade over 35 weapons, and Chronoshift to restart stronger each time. Built at Wyrmbyte in Unity3D, it released for iOS and Android in 2014.

A small team put this together on a short schedule, reusing the dragons and other assets from Dragons and Titans. I contributed the gameplay programming and the mobile platform integration.

What I worked on

  • Did general gameplay and UI programming across the game
  • Handled platform integration, getting the Unity build running and shipping on both iOS and Android
  • Added big-number support, the arithmetic and display handling for the enormous values the later stages of an idle game reach