Auto Assault
Post-apocalyptic MMO combining vehicular combat and role-playing, live from 2006 to 2007.
- Layers
- Web, Backend
- For
- NetDevil
- Year
- 2006

Auto Assault was an MMO that combined vehicular combat with role-playing, set in a post-apocalyptic future where Humans, Mutants, and Biomeks fight from customizable cars, bikes, semis, and tanks. Developed by NetDevil and published by NCsoft for Windows, it launched in April 2006 and shut down in August 2007.
As NetDevil’s web developer, I built the game’s web leaderboards, joining the studio a few months after it launched.
What I worked on
- Built the web leaderboards that ranked players against each other on a range of in-game stats